![]() ![]() It has many elements of a next gen title but if you've played Doom III, you've pretty much nailed the visuals of this game – just shinier, as if most of the surroundings, including Duke himself, were coated with Astroglide. It's not to say that Duke Nukem Forever doesn't look good, because it does. If you haven't caught up yet, Duke was receiving fellatio. Then another sits up, with one of them wiping their mouth. She was obviously doing something, and it wasn't cleaning carpet as there were none in that room. Suddenly, a lady pops up from the bottom of the screen. ![]() The Duke Nukem Forever logo gets slapped on the screen, and the camera pulls back showing that Duke was playing a video game of himself. The best part? You're prompted to press a button to “field goal” the monster's eye down the football field. I eventually downed him, after shooting him to a pulp, and then finished him off with a button-prompted melee move. The monster wasn't as challenging as I was hoping for, although it was a demo. Suddenly, your bare hands, by some divine intervention, are equipped with big rocket launchers called Devastators. Limbs start flying, smoke and explosions fill the screen, as you make your way out into a football field where you encounter a gargantuan one-eyed monster. You start the first level running through halls – after you leave the locker room where Duke was draining the main vein – where soldiers and aliens are duking it out. It was like asking a starving man if he wanted a steak dinner. I looked around ogling the skanky dressed women, who fit the Duke Nukem atmosphere pretty well, and the concoction of fans and media folk who took their place at the playable counters before someone approached me and asked if I wanted to give it a shot. As humidity and the smell of mayonnaise swept through the vast crowd, we made our way in to speak, and interview, with the marketing man behind Gearbox Software and Duke Nukem Forever, Adam Fletcher. We squeezed our way through the crowd of attendees to make our way to the Duke Nukem Forever booth, which was already swamped with fans and booth babes. For the first time since the trailer was unveiled, DualShockers got a taste of what’s to come on Duke Nukem Forever’s slated May 3 June 14 release at 2K Games’ PAX East booth in Boston. John)." Source: kotaku.After being in development hell since its announcement in 1997, the series, which Gearbox Software bought the rights and intellectual property to, was kicked back into gear. I'd like to thank the people on the team that worked so hard to create this teaser and the friends of 3DR that helped create it (Jeremy Soule and Julian Soule, Frank Bry, Jason Evigan and of course, Jon St. Thank you for being fans of the game and for your continued patience. To tide you over until then, here is a screen shot taken from the teaser. Tomorrow, Wednesday the 19th, around noon CST, we will release the first teaser trailer from Duke Nukem Forever. They created a short teaser for Duke Nukem Forever.Īfter seeing the teaser we thought it was something we should share with all of you and while it's just a teaser, rest assured more is coming. It turns out that several people had been secretly working late nights and into the wee hours of the morning preparing a special video for those at the party. It was a lot of fun as usual but it featured one special surprise. ![]() "Last Saturday we had our annual company Christmas party. The teaser is 1min long and it will contain gameplay footage. George Broussard is reporting over at 3D Realms forums that a short teaser trailer for Duke Nukem Forever will be released tomorrow (19th December) at 20:00 EET. The trailer has now been released, you can find it on shacknews. ![]()
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